2mm Project "Armoured Thrust"
Armoured Thrust is my own wargame using the 2mm miniatures I made for
Ground Zero Games. 2012 saw two playtests of the rules and the feedback
allowed me to revise how the game plays. All I really need to do now
is bring it all together as a coherent game. Anyone who has written
a wargame will know that is easier said than done.
So despite the game its self being some time away (although I might
release a 'lite' version for more feed back) the development has allowed
me to get more forces painted, produce some inspirational pictures for
2mm sci-fi gaming and has lead to the recent development of using 15mm
vehicles from Ground Zero Games and repurposing them as mega tanks for
6mm or 2mm gaming.
The basic mechanics of the game follow closely those of the space wargame
'Full Thrust'. As you can see from the playtest pictures units consist
of tanks, walkers, VTOL's and of course massive battle machines. The
smaller units have a marker dice on their base to record hits. I didn't
want too much record keeping so for what I term 'Basic Units' nothing
needs to be written down during a game.
'Advanced Units' however represent the large battle machines and are
constructed using the same system for making spaceships in Full Thrust.
To that end they have a record sheet where damage to their systems is
recorded. I'm trying to get the balance right between the massive units
and the standard ones.
Because of the 2mm scale of the game it is also important to get a
sense of many vehicles being involved in a battle. Here you can see
the basic units with multiple vehicles per base depending on whether
they are light, medium, heavy or super heavy. This method has also helped
with identifying units and hopefully demonstrates to those gamers who
say you might as well just use counters at this scale that they are
The plan at this point is to try and put together a simple starting game with the basic rules for people to try and to also get the tower blocks shown in the picture ready for release. No idea when I'll manage that as 2013 is starting to fill up with gaming committments already!
But my plan is for 2013 to see more developments to Armoured Thrust.